7/23/2023 0 Comments Kh 358 2![]() Lock on to enemies even if they are far away. Use Limit Breaks sooner by increasing the upper limit of your yellow gauge.Īutomatically lock on to available targets while attacking. Knock away nearby enemies when you perform an aerial recovery. ![]() Respond with a powerful counterattack immediately after you perform an air recovery. Recover more quickly by pressing as soon as you are sent flying. Press if you are sent flying to regain your balance. You will stay airborne until you release the button. Generate HP prizes sometimes when you block.īlock any attack, even if it comes from behind. Jump right after you block without any delay.Īir-toss enemies sometimes when you block. Recoil farther after you block an attack. Respond with a powerful counterattack immediately after blocking. Press to block and bounce back enemy attacks.īlock just as an attack hits to eliminate recoil and transition right into your next move. Transition swiftly from a dodge roll back to the offensive.Īutomatically avoid enemy attacks sometimes. Knock enemies aside when you perform a dodge roll.īounce back enemy attacks when you perform a dodge roll. Hold the D-Pad and press to roll forward and avoid enemy attacks. There are two categories of abilities: those that are installed in the form of Ability Panels, and those that are activated by linking Ability Units to certain Gears or by equipping certain Ring Panels. In Kingdom Hearts 358/2 Days, abilities are equipped through the Panel System.
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